The aim of the game hasn't changed, driver wants to get to the finish as quickly as possible and will concentrate on that not energy values. There's no points for energy recovery or having a fuller/used battery. The rate at which the battery recharges doesn't convince me it's worth a driver thinking about. 30kj is tiny, 5-10% of what's available braking from 120kph to 50kph. We'll have to wait and see real world values of what they are actually capable of.

Full battery has 14,040kj on paper, max SOC 80% is 11,232. Max 1000kj off at the start line, 10,232kj. Sounds like 30% could be the minimum SOC, 4212kj.

So, even when they regen the minimum and boost the max each time and have the opportunity to do that, it's >80 boosts on this stage, average 4/km? It's plenty, but we're assuming they're starting the stage at max SOC! Maybe another strategy play is to turn it off on the first stage of a loop?