Do the 360 even support force feedback wheels? Well maybe it does, but I'm pretty sure the market is bigger for the PS3 (Logitech and Fanatec, 'nuff said). So if you're buying a console for racing I'd probably say PS3.
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Do the 360 even support force feedback wheels? Well maybe it does, but I'm pretty sure the market is bigger for the PS3 (Logitech and Fanatec, 'nuff said). So if you're buying a console for racing I'd probably say PS3.
The xBox has a superb force feeback wheel. Feels very good and you can alter the settings so that it gets heavy when you are turning at low speeds. When I first got the wheel I had it on a strong setting and when the car (forgotten what game) hit something the wheel actually tore itself out of my hands :eek:Quote:
Originally Posted by maxter
F1 2010 vs. real life
http://www.eurogamer.net/videos/f1-2010-vs-real-life
Tunnel way too bright....that's about my only criticism!!
Having read the manual twice yesterday and watched live timing for the F1 today I'm going bloody nuts for this game now. Come on 24th!!!
[youtube]g8F2QaVF5dg[/youtube]
At 2:55 it looks like Lewis hits the Ferrari in the same way and same corner as he did this weekend.....hahaha!!! how bazaarQuote:
Originally Posted by ArrowsFA1
He was practicing... ;)
Many of the Fanatec wheels are supported by the 360. The Microsoft wheel is garbage.Quote:
Originally Posted by maxter
I have different wheel and pedal combos (DFTG, ECCI, Bodnar Box), so it looks like I'll be playing on the PC version.
Pre-ordered mine for the xbox 360 earlier, cant wait!