Page 3 of 3 FirstFirst 123
Results 21 to 24 of 24

Thread: Grid Autosport

  1. #21
    Senior Member
    Join Date
    Dec 2005
    Location
    East Devon
    Posts
    3,571
    Like
    313
    Liked 106 Times in 60 Posts
    To begin with I just found it very light, needing only tiny movements on the stick to get the car to move a lot! I am slowly getting used to it now though.

    Just been doing some practice in the Indycar. Hooning into Eau Rouge in the reverse direction, at 220mph is "interesting" to say the least!

  2. Likes: steveaki13 (5th August 2014)
  3. #22
    Senior Member
    Join Date
    Dec 2005
    Location
    East Devon
    Posts
    3,571
    Like
    313
    Liked 106 Times in 60 Posts
    So has anyone had the glitch where you restart a race and you are sat facing the wrong way on the grid? Or had the brake marker boards randomly explode when no where near them?

  4. #23
    Senior Member
    Join Date
    May 2004
    Location
    Weston-super-Mare, United Kingdom
    Posts
    7,837
    Like
    20
    Liked 34 Times in 15 Posts
    Quote Originally Posted by Allyc85 View Post
    So has anyone had the glitch where you restart a race and you are sat facing the wrong way on the grid? Or had the brake marker boards randomly explode when no where near them?

    Hahaha no I've not seen or heard that one!
    Twitter - @Rallycameraman

  5. #24
    Senior Member
    Join Date
    Aug 2005
    Posts
    2,378
    Like
    71
    Liked 96 Times in 61 Posts
    Quote Originally Posted by Allyc85 View Post
    To begin with I just found it very light, needing only tiny movements on the stick to get the car to move a lot! I am slowly getting used to it now though.

    Just been doing some practice in the Indycar. Hooning into Eau Rouge in the reverse direction, at 220mph is "interesting" to say the least!

    Wheel or pad? Im finding the wheel to work pretty well with it even with only 180 Deg rotation and aside from the pace replicating following pack (which Im willing to forgive because it still keeps things interesting for a far wider audience once you improve to beyond pro level times) I really like it. Think about it.... they are caught between a rock and a hard place and this is arguably the best solution. When racing games set a medium pro level pace to keep it accesible to all levels of players, both ends of the spectrum slag it off for entirely different reasons... or get bored very quickly.

    I'm really enjoying this game and find it much more realistic than previous incarnations of Grid, the indycar class is especially good. Imo it's the best release from Codies for a long time.
    The emergence of the new 'Rainmaster' - Mad Max at Interlagos 2016!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •