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28th September 2010, 21:17 #1
F1 2010 Skinning (Texture Editor Released)
He guys, did dome fiddling around with the new F1 2010 Texture Editor and made my first skin for the game.
Btw the editor works very simple, save your skin with the following settings:
Save image as a .dds file and with DXT1 ARGB 4bpp 1 bitalpha setting.
F1TexturesEditor Download Link:
F1TexturesEditor.zip
Skin screenshots:
Here is some info from the developers of the editor:
F1 2010 Textures Editor
Version 0.5
Version 0.5
FEATURES
- Works with 80% of .pssg files that includes textures
- Import : Supported formats bmp, png, dds
- Export : Supported formats dds and png
HOW DOES IT WORK ?
With F1 2010 TE open .pssg file you would like to edit
Click on any of the textures available on the list. After that you can export texture or load and import one.
* When you export a texture it will be done in two formats : dds and png
TIPS
Be sure to backup your files before you edit them.
CREDITS
Application Developed by : Ariel Santarelli
You are free to post this application in your website or forums. Just be sure to not change credits.
DISCLAIMER
This software is distributed "as is".
We hold harmless of any possible misconfiguration or error this program may cause in your computer.
Copyright © 2010
ModdingWay
F1 2010 Textures Editor v 0.5 - F1 2010 at ModdingWay
and a video:
[youtube]JXSaDBNyplQ[/youtube]
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