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Thread: DiRT3
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17th November 2010, 18:43 #51
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Yes, that's what one of the mods said.Let's hope we'll see It happen.
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17th November 2010, 18:46 #52
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Rumours are that there will be a service after evry stge, if so, that is a bit disappointing
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17th November 2010, 20:19 #53
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Finally, a drivers assists on/of option for DiRT3!
Gamesradar hands-on article:
http://www.gamesradar.com/xbox360/di...03111331782068
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17th November 2010, 20:28 #54
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DiRT3 Kris Meeke Interview:
[youtube]Jc1twMelusU[/youtube]
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17th November 2010, 21:04 #55
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Originally Posted by Tarmac Tommy"Straight roads are for fast cars,Curvy roads are for fast Rally drivers! ~ Colin McRae
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18th November 2010, 08:22 #56Originally Posted by Tarmac TommyYou're so beige, you probably think this signature is about someone else.
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18th November 2010, 09:31 #57
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Originally Posted by Mr Jan Yeo
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22nd November 2010, 20:17 #58
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Fresh news from Paul Coleman on twitter about rally stages:
'We have 32 Rally stages. 8 stages per location.
The routes are all different but some sections of them have small bits of reuse.
Rally Stages are around 5-6km. Trailblazer stages are around 8-9km'
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24th November 2010, 09:21 #59
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First of all, sorry for the long rank, but I think, at this point of time, It would be useful to sum up the most Important Info
about the rallying of DiRT3,based on Paul Coleman's answers on Twitter. Sorry If I missed a couple of things Enjoy!
Stages
-We have some reversals and some overlap between rally stages.We avoid reusing the same bit of road as much as possible.
-Our rally stages will be full of thrills and spills including some big crests and jumps.
-We have 8 Stages per rally location and these will have a good variety of speed, technical sections and jaw dropping scenery.
-We take 32,000 research photos of each location in the game to allow us to recreate the environments as closely as possible.
-We have a web of routes in each location, some sections of these webs are reused
but we try and keep this to a minimum.
-Rally events will make up approximately 60% of the career mode.This is reflected in the number of tracks for each discipline.
-We have Finland, Norway, Kenya and Michigan as our Rally Locations.Finland & Michigan will have rain.Norway will have snow
and Kenya will be dry. They will all have night stages.
-Finland & Michigan will have dry weather too.Norway will not be snowing sometimes but will always have snow on the ground.
-Every rally stage will have night and day variations and a selection of weather and lighting appropriate to the location.
-We are looking into other classic rallies for D3.Kenya and Finland & Norway are classic rally stages though.
-Our stages will be a variety of lengths. Some will be sprint stages while others will be longer tests.
-We won't have the Pikes Peak track in DiRT3 but we have a great selection of vehicles that have raced up Pikes Peak.
-There will be some tarmac sections on Michigan & Finland.
-Our rally stages will have some narrow technical sections as well as the fast flowing high speed sections.
-Trailblazer will go uphill and downhill.There is a nice Kenya hillclimb and some of the Norway stages are really sweet.
-For our rally stages we have some tricky tight hairpins that you really have
to slow down for.
-Rally Stages are around 5-6km.Trailblazer stages are around 8-9km. Our circuits are shorter loops with 1minute laps.
Physics
-We have different tyre types available which will affect how the cars handle on different surfaces.
-Our cars have Tarmac,Gravel and Snow specifications and you can tweak the set-up to suit your driving style.
-We will use the improved Ego Racing engine for all disciplines.There will be a selection of assists that novice drivers can turn on.
-We have further improved our physics engine in DiRT3.Weight shift plays a more important role in setting the car up for a corner.
-We have improved all our surface physics to accurately represent wet conditions.Snow will require a new driving style to perfect.
Cars
-We have chosen many of the cars that Colin drove throughout his career for DiRT 3.
-We have a decent selection of Rear Wheel Drive classic cars from the 60s , 70s & 80s.
-We have modern & classic Hillclimb cars and the awesome Group B cars in DiRT 3.We have Rally cars from the 1965 through to 2011.
-All cars on our night stages will be fitted with light rigs/bars to help with visibility.
Pacenotes
-The professional co-driver is George Gwynn.He has co-driven in some WRC events. His expertise is invaluable.
-We have updated our system so that it adjusts the delivery of the call to the pace at which the player is attacking the corners.
-The calls are read in a professional style.
-We are developing a system that automatically adjusts the speed of the pace note delivery according to the speed you are driving.
-Because the stages are designed for hillclimb cars, many of which don't have codrivers,we chose not to have calls for Trailblazer
Online
-We have some ideas that we are working to encourage players to be less aggressive when competing online.
-You should be able to download and then time trial with ghosts of friends aswell as the world best.
Sound
-Our Audio Engineers went to Kemble Airport yesterday to record engine and exhaust audio.
Front end
-The User Interface has been redesigned for D3.It is really starting to take shape but its too early to give anything away.
-We are bringing rally back to the forefront and we will work from there.
-We are going for a more stylised menu system in DiRT3 It is coming together really nicely and suits our more professional approach.
Misc
-You'll be able to put your name on the rear side windows of the cars.
-We are adding a cool feature to our replays in DiRT 3 that allows you to upload you favorite moments directly to YouTube.
-We will have the staggered start system in our rally stages so you will see other competitors as you race the stage.
-You'll be able to practice the stages,work out a set-up and store it ready for competitive rally. We won't have shake-downs though.
-We are investigating other rally locations that could be added as downloadable content.
-We will not have a livery editor in D3.We want players to focus on the racing.We would like to include it in future titles though.
-Head2Head events are our equivalent of Super Special Stages.They are stand alone events with a multi-round knockout format.
Winner of each round progresses.They will not be part of the rally events.
-You will enter the service area before every stage.There you can set up your car, choose your assists and get stage info.
-Rally Events in DiRT3 will use total stage times to determine the finishing positions.
-We have made improvements to our particle effects because of the additional weather conditions.Dust will be improved too.
-We are still working on the weather systems foRr DiRT3.Fog Is one of the things we are trying to include in our stages.
-Manufacturers won't let us license the cars if they are allowed to hit people or animals. So no cows or sheep on track.
-You can run the same rally event with different classes. Some events will be limited, like historic rally with 60s' & 70s' only.
-Events like the Rally World Tour can be run in any of the nine Rally Classes.The AI will compete in the class that you select.
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24th November 2010, 12:24 #60
Great stuff LCD
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